A Platform for Commonsense Knowledge Acquisition Using Crowdsourcing
Published in Proceedings of the enetCollect WG3 & WG5 Meeting 2018, 2019
In this article, we present our work on developing and using a crowdsourcing platform for acquiring commonsense knowledge aiming to create machines that are able to understand stories. More specifically, we present a platform that has been used in the development of a crowdsourcing application and two Games With A Purpose. The platform’s specifications and features are presented along with examples of applying them in developing the aforementioned applications. The article concludes with pointers on how the crowdsourcing platform can be utilized for language learning, referencing relevant work on developing a prototype application for a vocabulary trainer.
Cite this work: Christos Rodosthenous, Loizos Michael, "A Platform for Commonsense Knowledge Acquisition Using Crowdsourcing." Proceedings of the enetCollect WG3 & WG5 Meeting 2018, 2019.
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